MYSTERY EMBLEM
Echoes of the Dragon Lineage
Command your Pokémon squad across five kingdoms in a tactical RPG adventure.
CAMPAIGN MENU
Choose a mode to begin.
DEV TOOLS
Admin diagnostics: balance registries, Cloud Sync, PMD sprites & evolution stages, and portrait dialogue.
Save & Cloud Sync Diagnostics
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Species & Evolutionary Stage Selector
8-Directional Map Sprite
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Actions (5) & Directions (8)
8-Emotion Character Portraits
Active Party Live Evolution Stage Swapper
Portrait Dialogue Engine (`DIALOGUE_OVERLAY`)
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Sample cutscene cues: #004 On the Beach at Dusk → #016 Growing Anxiety → #017 Oh No! → #019 Boss Battle! → #020 Time Gear Remix.
Ready.
Explorers of Sky Audio Engine & BGM Jukebox
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Playable Dungeon Battle — Drenched Bluff
Full Turn-Based Player & Enemy Phase dungeon battle flow with DUNGEON START, Fire Emblem Combat Forecast, 8-directional attack/hurt animations, active pursue-and-attack Enemy AI, VICTORY!, and Dragon Lord DEFEAT / Restart Match.
Test Dungeon (Skirmish) — Convergence Ruins
Full-viewport tactical grid rendered from flat Explorers of Sky 24×24px tilesets at crisp 2× pixel scale across all 10 PMD terrain types (Floor, Trees, Stairs, Water, Lava, Mountain, Void / Chasm, Wonder Tile, Low Barrier, and Wall).
Spawns 3 test Pokémon covering all 3 traversal classes — Bahamut (Dratini · Grounded), Zephyr (Pidgey · Flying), and Wisp (Duskull · Levitate) — plus 2 stationary dummy enemies for Danger Area testing, species/Heavy-Duty Boots sandbox controls, and a live 144-sheet 24×24 chunk brush with JSON export.